Poladroïd
A downloadable Study game project for Windows and macOS
POLADROÏD
This game is a student project representing a 20-minute slice concept of a game made to validate a master's degree in game development.
Game pitch :
Poladroid is a TPS-camera traversal/stealth game in which the player takes on the role of a small robot. The action takes place in a near-future, dystopian Futurism, in a world seeking to break away from its roots. The character is one of the last of his kind, embodying the old world, but rejected and hunted.
The action takes place in a factory-like building, and the aim of the game is to escape without being caught by the various robot guards/workers.
Development team:
Game designer/Level designer :
Programmers :
- Léo SÉRY ( Artificial intelligence and Gameplay events)
- Louis MERLAUD ( Wall walk, Camera and UI )
- Mathieu OUTIN ( Procedural animations and Game systems )
Artists :
- Mathieu GOMES ( Textures, Modules and Level art )
- Quentin DAVID DE VIGNERTE ( Animations, Environment, Rig, Lighting and FX )
- Dorian BIJAYE ( Animations, Environment and Level art )
- Rémi ANDREZ ( Character, Sound, Decals, Textures and Motion Design )
- Loïc DUBAR ( Environment, Modular Texture and Level art )
The project source code is available here on GitHub.
Status | Released |
Platforms | Windows, macOS |
Release date | May 14, 2024 |
Authors | Léo Séry, SpakSpak |
Genre | Action, Strategy |
Made with | Unreal Engine |
Tags | 3D, Indie, Sci-fi, Short, Singleplayer, Third Person, Unreal Engine |
Code license | MIT License |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Blog |
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